![]() There are miscommunications and crossed wires, hurt feelings, and, yes, sometimes outright malice. There, amongst the blood and the gore-and be forewarned that there are gallons of the former and loads of the latter-we find the deeper meaning behind all this carnage.įamilies, more so even than other interpersonal relationships, are complicated. ![]() Not content to simply repurpose the corpses of her departed family, Ellie and her fellow Deadites continually taunt Beth, making ample references to her unplanned pregnancy, her questionable choice of vocation, and the alleged failings of Beth and Ellie’s own parents. No, not the chorus of “dead by dawn” and the sprinkling of other old Evil Dead dialog Easter eggs-although those are certainly fun. However, it’s the recurring dialog that drives home the movie’s underlying theme. With a resolution that involves a fantastic elevator set piece sure to please fans of The Shining, a shambling, multi-limbed beast known as the Marauder, and an industrial woodchipper, the action and the viscera come fast and furiously. In short order, Aunt Beth and young Kassie are the only survivors and must attempt to flee, even as Ellie vows to never let them go. Gore abounds as she menaces her family, massacres her neighbors, and talks supernatural smack like only a Deadite can. When the aforementioned earthquake cuts her nieces and nephew’s pizza run short, the kids bring the infernal Naturom Demonto (and a couple of smushed pies) into their home, burgeoning DJ Danny plays the accompanying albums on his turntables, and Ellie becomes the first to fall victim to possession. In her hour of need, she (again) turns to her older sister, tattoo artist and single mom Ellie (played to scene-chewing perfection by Alyssa Sutherland), showing up unannounced to her family’s squalid LA apartment. Leading the story is Beth (Lily Sullivan), a guitar tech for an anonymous rock band who learns-after the film’s seemingly unrelated cold opening-that she is pregnant. What follows is 97 minutes of pure Deadite horror, but, just as The Babadook isn’t solely about a creepy children’s book, Evil Dead Rise uses the fantastical trappings of supernatural, occult, and body horror to explore the very real fears that plague parents and threaten families the world over. When an earthquake reveals a long-forgotten chamber beneath the parking lot, teens Danny and Bridget (and their little sister Kassie) unwittingly bring horror home in the form of the Naturom Demonto and a trio of the series’ requisite accursed recordings. Its latest installment, Evil Dead Rise, splits the difference, leveraging the over-the-top gore of the initial films with a dash of the self-aware humor found in Army of Darkness and even shades of the visceral fright that dripped from Fede Álvarez’s 2013 re-imagining.Įvil Dead Rise relocates the action from an isolated, run-down shack to an urban, soon-to-be condemned apartment building. With a 40+ year track record encompassing five full-length feature films-and not a stinker in the bunch-it’s gone from upstart gross-out indie to horror-comedy stalwart to veritable household name. From player options to DM tools, your favorite aspects of 2CGaming content both new and old are receiving continued support through this periodical.Sam Raimi’s Evil Dead is the little franchise that could. Like a fantasy morning newspaper, there is something for everyone to enjoy. ![]() Using Nexus in your game is not a requirement for this content, but we couldn’t resist the chance to build upon such a beloved setting location. ![]() Each periodical of the Cosmic Chronicle makes full use of this premise to discuss its content and bring it to your game table. Nexus’s unique population makes it the perfect vehicle to present entertaining and flavorful in-character explorations of content. This results in a fantastical cultural melting pot unlike any other, consisting of beings from thousands of worlds from all walks of life. All are welcome in Nexus-from gods in exile to raucous demons looking for a good pub. This spectacular city is a 2CGaming creation introduced in the Epic Legacy Campaign Codex and serves as a crossroads between the various realms of the multiverse. This periodical is partially written from the perspective of a team of journalists from Nexus, the City of Legends. ![]()
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